Democracy and participation, Communities

SOCIAL INNOVADVENTURE

Creators

Who is behind this?

Yanina Taneva

Ideas Factory Association

http://ideasfactorybg.org/ifactoryen/

Bulgaria

Who is joining forces?

Active Commons e.V.

http://active-commons.org/

Germany


HAL atelier Leipzig

http://baumit.weebly.com/

Germany


EcoVisio

http://ecovisio.org

Moldova


Idea Sketch | Proposal

Proposal

Idea pitch

INNOVADVENTURE challenge is a gamified, easy to scale 4-day format reclaiming ownership of society's solutions back in the hands of the people.It connects depopulating rural areas and elderly people living there with urban youngsters for mutual exchange with the ultimate goal to enhance resilience in communities and create space for collective creativity.In participatory and playful mode at the end anyone becomes “investor” in a collective bank of feasible social innovative solutions!

Where will your idea take place?

In 7 cities across Europe (Bulgaria, Germany, Moldova)

Why does Europe need your idea?

With scaling up the Social Innovation Challenge into the Social Innoadventure in 2 more countries we will try to use its unique ability to catalyze resources and direct them into creating positive social change in different settings. Our focus for this first level of scaling will be the challenge of building a bridge between young and elderly people, connecting generations, knowledge and experience in order to reach a new level of innovation and creative solutions to everyday problems.

What is your impact?

Alienation and lack of communication between young urban people and elderly people creates a gap not only in a societal and communal sense but also in knowledge and cultural identity. By connecting young and elderly through the unique adventurous format of the INNOVADVENTURE we aim at including all age groups in being active members of society and creating positive impact. Our goal is more than 50 new prototypes of solutions and ideas implemented to solve burning social challenges.

How do you get there?

Step 1: Campaign for registering and gathering “missions” from all around Europe, focusing on partnering countries : Bulgaria, Germany , Moldova: field visits and research;
Step 2: Matching registered teams with missions
Step 3: Prepare with 2 days training the “INNOVADVENTURE ANGELs” that will support the innovators throughout their discovery journeys;
Step 4: Challenge on the field
Step 5: First round ideas and prototypes
Step 6: Local Presentations, online voting and selection of the ideas to keep going
Step 7: Social innovation incubator for selected ones
Step 8: Catapult: meeting refined ideas with possible supporters - public event

What is your story?

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Who are you doing it for?

1. Citizens of different backgrounds in urban areas, eager to build up the resilience in the cities through transferring knowledge and traditions of rural life
2. Elderly people in rural areas in depopulated villages
3. Social impact investors

What makes your idea stand apart?

It is easy to scale, playful model that allows anyone in Europe to put hands on social change directly, without theorizing, but doing.It is a two way street for mutual exchange between rural and urban modus vivendi as well as generational; this is an instrument of mass capacity building in empathy and quality social change ideas that creates unique community of likeminded people and its impact is beyond the ideas themselves; brings together interdisciplinary bunch of people.

€ 38000,-

Funding requested from Advocate Europe

€ 42000,-

Total budget

Major expenses

4x3000 - local host organizations administration costs 3000 - online Ideas Bank platform to offer exchange and support from and for the people`s ideas 4500 - overall admin and management costs 3500 - Social Innovation incubator events costs 7000 - travel costs and accommodation (missions research, to/from Social innovation incubator for finalists, mentors) 6000 - funding for finalists' ideas 2000 - marketing, online campaigning and communication

Team

IdeasFactory

Idea created on March 9, 2016
Last edit on Oct. 30, 2017

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