Creating an adventurous game out in the nature, in which the participants will become spectators of artistic performance. The performance will appear as a result of solving of different tasks -parts of the game (riddles, maps, hidden places, gadgeds, etc) The performance itself will be product of artists cooperation, made in an extaordinary envoirment.
The participant will be touched in a very interesting and deep, emotional way, for a better understaning of it's connection with nature!
The modern, mainly urban person is very distant from the nature, he barely understands the way he affects and interacts with it. "Igrayja" will expand the perception of the participants, putting them into a new, unexpected and purer ecological environment. It will increase the individual awareness, also the valuation of natural resources and the need of their protection.
The project will create conditions for new type of tourism(adventure), will help for the nature preservation, reaching to the person through his emotion and experience. It will deal with the depopulation of the villages, transforming them into source of income for the poor native inhabitants.
With the help of bio-materials we will finish the construction of the houses(in a quiet place distant from the big city). Using some methods from Theatre in education, Psychodrama, Contemporary arts and Roleplaying we will create scenarios suited for the environment, concerning social and moral issues. Actors will play short performances depending on the choices of the group. The game will continue a weekend in which we`ll test also the physical and logical skills of the participants, teamwork and leadership. We`ll provide bio food and drinks during the stay.
The project is centered around the problems of the average modern person and the growing social ignorance. This is also a platform for young talented artists. Another beneficiary are the eco-houses and settlements in the country and beyond (we plan to expand the project internationally). Also it will promote country tourism and give subsistence of the people from small disappearing villages(procuring of goods, developing cooperation at local level).
-new type of cultural experience
-new type of tourism
-self-upgrading platform for artists
-fighting depopulation and disappearing of small villages
Funding requested from Advocate Europe
Expanding with clay of existing and restored stone house, in order to increase capacity for guests 16 000 EUR Inland and international travel costs 4000 EUR Materials for the game 4000 EUR Part of the honorariums and the accommodation of the artists 5000 EUR After the initial investment game will be self-financing.