We want to let people experience the journeys that refugees make and are making from the war in Syria through Turkey. Our aim is to create an interactive visualisation of the dangers, the sacrifices and the difficult choices which the Syrian migrants need to make on these journeys through a board game. The main goal of our project Migrant Journey: Izmir" is to spread information about migration from Syria to Europe.
Europe is facing a challenge like never before where the migration issue is dividing society. We want to improve knowledge about migration and the restless situation in the Middle East so that people are more aware about the reality of these refugees and hopefully improve the feeling of intercultural citizenship in Europe. Our hope is that through the innovative use of the board game, players will have more empathy for these migrants and refugees, allowing for a better understanding.
A successful outcome of our project would be an understanding of the conflict and why people need to seek shelter and why we need to offer that to them. A year from now if the project is realised we will hopefully have our game played at schools and clubs throughout Europe. The project would be a success if ONE person changes his or her opinion of migrants and refugees through our game, however, we expect many more to change their view of migrants and refugees through our game.
We are at an advanced stage as we have already produced a prototype of the game this past X-mas and sold out the 50 games we produced and this leads us to believe that there is a demand for these type of serious games and therefore we intend to produce another 1000 which will be distributed to schools, libraries and clubs throughout Europe. We have been testing the game at schools with young people and their teachers over the past year and the results have been very positive and have received orders for the game both here in Sweden and in Germany. We have teamed up with an NGO and are taking the prototype to schools around Sweden over the next three months.
There is no single audience for this game as they will be school students, younger and older adults and decision makers. We will be presenting the project at the European Union Migration Forum in April this year and have the possibility to present the project at the United Nations in New York and Geneva and this gives us the opportunity to present the project to politicians at these two very important organisations who shape European and International laws governing migration.
Our idea is different from anything out there presently because the players in the game play as migrants and once play commences they will realise what a migrant has to go through to make these journeys to Europe. The approach we have taken is unusual and there are also no strategy board games in the market at present on this issue and we see this game being played all over the world and not only in Europe as we intend to make further versions with other migrant routes from around the world.
Funding requested from Advocate Europe
The major expenses for the project are the printing of the board games and personnel costs.
We would love to receive comments and ideas about the project as this project is all about involving the community, sharing and disseminating the ideas. There might be others on the platform who might be able to inform us of projects in their own countries and also advice us on possible problems we might encounter.